Artist, Designer, Producer. Good with people, and good with getting people to get things done.
Currently a Student at the University of Utah. Studying Game design in their Entertainment Arts and Engineering Emphasis. Looking to start up my own game design studio some day down the line.
Love video games, both the creation of them and the playing of them. MOBA's are my favorite currently. But love to design dramatic games that make you question your perspectives at the end of them.
Currently working on a Series of Rapid Prototypes which span the entirety of the summer. We aim towards finishing one every two weeks.
Available for work:
The purpose of this session is to experiment and playtest. We’re looking for people who are dedicated and are willing to work hard. As such, participation is voluntary. Participation is determined every two weeks at the beginning of the game selection. If you would like to opt out, let us know and we will understand. Otherwise, you’re committed to whatever game is chosen. We’re all adults here. No need to be a child and be grumpy when your game is not chosen.
With that said, anyone in the group can pitch an idea, in fact, it is welcomed! Any and all ideas are welcome. During each meeting we will look through the design documents and the person who created the idea will pitch the idea to everyone in the meeting. At the end of the meeting, we will hold a vote on which idea will be created. From there, we will build the game over two weeks and see where we are then!
Read here for a more extensive description : https://docs.google.com/document/d/13wvNTD9-Rpd5FSGZFoQA4yJgohhTK5Fh5z8OrOjXE94/edit?usp=sharing