I am entering my final semester as a Computer Engineering major at Stevens Institute of Technology. I am the former President of the Stevens Game Development Club and the CEO and Founder of Shower Thoughts Development. I started game development as a level designer on the mobile game Magnemaze and since have worked on a number of projects and learned various parts of game development, including 3D modeling, programming in different engines, and sound design. Despite my varying roles, I still mainly specialize in game and level design.
Available for work:
A magnet-themed sliding puzzle game. The player can swipe in one of four directions to magnetically roll a metal ball across the stage, but the catch is you can't move the ball again until it's come to a stop. Each level is a short collection of blocks that the player must navigate the metal ball through to reach a goal tile. The puzzles start out simple but the game quickly and steadily introduces obstacles that change the ball's trajectory, moving tiles that slide when the ball hits them, mechanisms that change the layout of blocks in the level, and much more.
Play Store link: https://play.google.com/store/apps/details?id=com.stdev.magnemaze.android
iTunes link coming soon!
The game is very near finished and is currently available on Google Play, but its currently under a revamp in both graphics and sound effects. Check out our progress by following us on twitter (twitter.com/shower_dev) or liking the Facebook page (www.facebook.com/magnemaze).