PM, Game Designer and Computer Science Nerd

I Believe in True-Interactivity as the Future of Games. Games that Truly-Listen: By giving the Player more expressive and creatively-capable Input-Languages; Games that Truly-Think: Using Emotional and Personalities AI, Narrative Engines and Conversational AI; Games that Truly-Speak: By giving the Game an Output-Language that is Process-Intense instead of Data-Intense.

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