I like making games that are a bit twisted. Often times this ends up meaning the game has a bit of a comedic structure, with an overall serious tone. I generally lead the projects that I'm a part of, create the design, and do all the coding.
Available for work:
Imagine a monster movie (the B quality kind), combined with Pokemon. The majority of the game we are taking very seriously. However, we really want to capture that horrible B movie feel during combat. This will be done with ridiculous animations as seen in the photos areas. We've got a pretty solid design doc going ,but we're not looking to spoil all the details :).