Developer, Freelancer

When I was five, I folded games consoles out of paper. The games were drawn on paper “cartridges” which would slot behind a tracing-paper screen. At ten, I made a “first person shooter” in Powerpoint by using timed slides and hyperlink enemies. Then I discovered Blitz Basic, unlocking the world of actual programming. Level up!

I’ve since made games with Java, Python, C++ and ActionScript among other languages. For my masters project, I designed and implemented hardware-accelerated, networked multiplayer Tetris on FPGAs. Most recently I’ve been using Haxe and HaxeFlixel.

I do code, art and music for games. I’m also a close-up magician.

Available for work:

  • Programmer
  • Pixel Artist
  • Composer
  • Magician
  • Projects (0)
  • Photos (0)
  • Videos (0)
  • Coding (0)
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