am the founder of Salsa Bear Studios and I hold a BS in Game and Simulation Programming from DeVry University. Originally its sole purpose was a sole proprietorship for the express purpose of producing non-academic projects and gaining professional experience for my resume. It has turned into a passion and its own LLC to provide quality,accessible games to fill a need in the market.
Available for work:
This is both our first title in the series and our initial original title. This is the introduction to the world that is Grizzly Bay. This is a game of discovery and self- acceptance, while finding your place in the world.
It is a mix of elements from Minecraft, the Sims, and an RPG. With nods to titles like Animal Crossing.
It is being developed in unity with the following Unity Store Assets:
Love/Hate - emotion based relationship system
proBuilder 2 - to do in-game structure building.
ORK framework - RPG system framework
The game itself is a blend of player/event driven story guided by the narrative. You'll be able to develop various levels of relationships among the NPCs which will be dynamic. You'll be able to design and build your own cabin or choose a pre-built from a selection.