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Project information

An infinite runner where the goal is to reach a certain speed by avoiding, bouncing, and pulling off of objects. The game is being developed by me alone and so is very precise in what it is delivering, no superfluous features, only smooth concise gameplay. The story is a strange journey through a dream like self-prescribed afterlife and is quite unique.

Release: February 2016

Music is done by Structural Fault.

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Forerunner

Infinite Runner

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